Search

![Dev Blog #7 [David] - Wrapping Up Development](https://static.wixstatic.com/media/a45d53_58701c52a2ea44bab16b70e31f40623c~mv2.jpg/v1/fill/w_355,h_267,fp_0.50_0.50,q_90,enc_avif,quality_auto/a45d53_58701c52a2ea44bab16b70e31f40623c~mv2.webp)
Dev Blog #7 [David] - Wrapping Up Development
May 2 Hi! I'm David, one of the programmers on the team! It's finally May, which means development of The Witch's Garden is finally...
David H
May 2, 20222 min read
41 views
0 comments
![Dev Blog #6 [Dante] Conceptualization and Finalization](https://static.wixstatic.com/media/4039c5_811b09c8203a458287ee8872134d1e3b~mv2.png/v1/fill/w_355,h_267,fp_0.50_0.50,q_95,enc_avif,quality_auto/4039c5_811b09c8203a458287ee8872134d1e3b~mv2.webp)
Dev Blog #6 [Dante] Conceptualization and Finalization
Hey, I’m Dante and I’m on the art team for The Witch’s Garden. A lot of work I’ve done for the game is conceptual; upon approval by the...
Stosh Ferhobin
Apr 20, 20223 min read
28 views
0 comments

![Dev Blog #5 [Ethan] - Designing the Player's Reference Book](https://static.wixstatic.com/media/a45d53_e0aff5fb5153417b9db4eae90b22025e~mv2.jpg/v1/fill/w_355,h_267,fp_0.50_0.50,q_90,enc_avif,quality_auto/a45d53_e0aff5fb5153417b9db4eae90b22025e~mv2.webp)
Dev Blog #5 [Ethan] - Designing the Player's Reference Book
Hello, this is Ethan, writing my personal development blog for the Arcane Arcade team developing The Witch's Garden. As the main UI...
Ethan Kapelka
Apr 5, 20222 min read
45 views
0 comments
![Dev Blog #4 [Cal] - Character Design, Set Dressing, and UI](https://static.wixstatic.com/media/a45d53_21d9fc1a6b6843f397f2b4e9d191faaf~mv2.png/v1/fill/w_355,h_267,fp_0.50_0.50,q_95,enc_avif,quality_auto/a45d53_21d9fc1a6b6843f397f2b4e9d191faaf~mv2.webp)
Dev Blog #4 [Cal] - Character Design, Set Dressing, and UI
March 23 Hi, I’m Cal! I’m the Creative Director as well as an artist on The Witch’s Garden. I came up with the concept behind this game...
Stosh Ferhobin
Mar 23, 20222 min read
29 views
0 comments
![Dev Blog #3 [Steve] Modular Research System](https://static.wixstatic.com/media/c28513_8ae34e4ad7d94897a31da915ab004b50~mv2.png/v1/fill/w_237,h_267,fp_0.50_0.50,q_95,enc_avif,quality_auto/c28513_8ae34e4ad7d94897a31da915ab004b50~mv2.webp)
Dev Blog #3 [Steve] Modular Research System
Mar 9 For Witch's Garden (WG) I have challenged myself to try to make the code for our systems as robust and portable as possible within...
Stosh Ferhobin
Mar 9, 20222 min read
37 views
0 comments
![Dev Blog #2 [Candice] Narrative](https://static.wixstatic.com/media/56a76e_e5615a59ce2740e5b5d44762b8f5b315~mv2.png/v1/fill/w_355,h_267,fp_0.50_0.50,q_95,enc_avif,quality_auto/56a76e_e5615a59ce2740e5b5d44762b8f5b315~mv2.webp)
Dev Blog #2 [Candice] Narrative
Hello hello! I'm Candice and I work as an artist and the narrative lead on The Witch's Garden. Over the course of the last six or so...
andiwhite562
Feb 23, 20222 min read
47 views
0 comments

![Dev Blog #1 [Eleanore] House Interior](https://static.wixstatic.com/media/a45d53_3f11727be05441a49d20055e74a6801c~mv2.jpg/v1/fill/w_355,h_267,fp_0.50_0.50,q_90,enc_avif,quality_auto/a45d53_3f11727be05441a49d20055e74a6801c~mv2.webp)
Dev Blog #1 [Eleanore] House Interior
Feb 9 Hello everyone! I'm Eleanore, the lead artist for The Witch's Garden. Over the last week, I've been working on modeling and...
Stosh Ferhobin
Feb 9, 20222 min read
40 views
0 comments