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![Dev Blog #7 [David] - Wrapping Up Development](https://static.wixstatic.com/media/a45d53_58701c52a2ea44bab16b70e31f40623c~mv2.jpg/v1/fill/w_355,h_267,fp_0.50_0.50,q_90,enc_auto/a45d53_58701c52a2ea44bab16b70e31f40623c~mv2.webp)
David H
May 2, 20222 min read
Dev Blog #7 [David] - Wrapping Up Development
May 2 Hi! I'm David, one of the programmers on the team! It's finally May, which means development of The Witch's Garden is finally...
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![Dev Blog #6 [Dante] Conceptualization and Finalization](https://static.wixstatic.com/media/4039c5_811b09c8203a458287ee8872134d1e3b~mv2.png/v1/fill/w_355,h_267,fp_0.50_0.50,q_95,enc_auto/4039c5_811b09c8203a458287ee8872134d1e3b~mv2.webp)
Stosh Ferhobin
Apr 20, 20223 min read
Dev Blog #6 [Dante] Conceptualization and Finalization
Hey, I’m Dante and I’m on the art team for The Witch’s Garden. A lot of work I’ve done for the game is conceptual; upon approval by the...
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![Dev Blog #5 [Ethan] - Designing the Player's Reference Book](https://static.wixstatic.com/media/a45d53_e0aff5fb5153417b9db4eae90b22025e~mv2.jpg/v1/fill/w_355,h_267,fp_0.50_0.50,q_90,enc_auto/a45d53_e0aff5fb5153417b9db4eae90b22025e~mv2.webp)
Ethan Kapelka
Apr 5, 20222 min read
Dev Blog #5 [Ethan] - Designing the Player's Reference Book
Hello, this is Ethan, writing my personal development blog for the Arcane Arcade team developing The Witch's Garden. As the main UI...
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![Dev Blog #4 [Cal] - Character Design, Set Dressing, and UI](https://static.wixstatic.com/media/a45d53_21d9fc1a6b6843f397f2b4e9d191faaf~mv2.png/v1/fill/w_355,h_267,fp_0.50_0.50,q_95,enc_auto/a45d53_21d9fc1a6b6843f397f2b4e9d191faaf~mv2.webp)
Stosh Ferhobin
Mar 23, 20222 min read
Dev Blog #4 [Cal] - Character Design, Set Dressing, and UI
March 23 Hi, I’m Cal! I’m the Creative Director as well as an artist on The Witch’s Garden. I came up with the concept behind this game...
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![Dev Blog #3 [Steve] Modular Research System](https://static.wixstatic.com/media/c28513_8ae34e4ad7d94897a31da915ab004b50~mv2.png/v1/fill/w_237,h_267,fp_0.50_0.50,q_95,enc_auto/c28513_8ae34e4ad7d94897a31da915ab004b50~mv2.webp)
Stosh Ferhobin
Mar 9, 20222 min read
Dev Blog #3 [Steve] Modular Research System
Mar 9 For Witch's Garden (WG) I have challenged myself to try to make the code for our systems as robust and portable as possible within...
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![Dev Blog #2 [Candice] Narrative](https://static.wixstatic.com/media/56a76e_e5615a59ce2740e5b5d44762b8f5b315~mv2.png/v1/fill/w_355,h_267,fp_0.50_0.50,q_95,enc_auto/56a76e_e5615a59ce2740e5b5d44762b8f5b315~mv2.webp)
andiwhite562
Feb 23, 20222 min read
Dev Blog #2 [Candice] Narrative
Hello hello! I'm Candice and I work as an artist and the narrative lead on The Witch's Garden. Over the course of the last six or so...
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![Dev Blog #1 [Eleanore] House Interior](https://static.wixstatic.com/media/a45d53_3f11727be05441a49d20055e74a6801c~mv2.jpg/v1/fill/w_355,h_267,fp_0.50_0.50,q_90,enc_auto/a45d53_3f11727be05441a49d20055e74a6801c~mv2.webp)
Stosh Ferhobin
Feb 9, 20222 min read
Dev Blog #1 [Eleanore] House Interior
Feb 9 Hello everyone! I'm Eleanore, the lead artist for The Witch's Garden. Over the last week, I've been working on modeling and...
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