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David H
- May 2, 2022
- 2 min
Dev Blog #7 [David] - Wrapping Up Development
May 2 Hi! I'm David, one of the programmers on the team! It's finally May, which means development of The Witch's Garden is finally...
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Stosh Ferhobin
- Apr 20, 2022
- 3 min
Dev Blog #6 [Dante] Conceptualization and Finalization
Hey, I’m Dante and I’m on the art team for The Witch’s Garden. A lot of work I’ve done for the game is conceptual; upon approval by the...
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Ethan Kapelka
- Apr 5, 2022
- 2 min
Dev Blog #5 [Ethan] - Designing the Player's Reference Book
Hello, this is Ethan, writing my personal development blog for the Arcane Arcade team developing The Witch's Garden. As the main UI...
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Stosh Ferhobin
- Mar 23, 2022
- 2 min
Dev Blog #4 [Cal] - Character Design, Set Dressing, and UI
March 23 Hi, I’m Cal! I’m the Creative Director as well as an artist on The Witch’s Garden. I came up with the concept behind this game...
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Stosh Ferhobin
- Mar 9, 2022
- 2 min
Dev Blog #3 [Steve] Modular Research System
Mar 9 For Witch's Garden (WG) I have challenged myself to try to make the code for our systems as robust and portable as possible within...
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